Okay, I need to preface by saying: I'm not a sculptor. My strengths are in illustration and 2-D kinda stuff, although I do all the paint masters and prototyping for the EMCE lines. I've done enough manipulation of 3-D stuff that I figured this was a good project to experiment with.
Reason 1: It's not for a client, so it's not like we'll get in trouble if I fuck it up.
Reason 2: It's a zombie. If I fuck it up, it'll just look like a really fucked up zombie.
Day One: Saturday, May 9, 2009
That said, it was time to grit my teeth and start pushing clay. First, I started with the expression, figuring that this would be the place from which the rest of the head would spawn. No idea why, it just seemed to feel right. I have no idea what other sculptors use for an approach, and I wanted this to be one of the few times that I really let loose artistically.
Okay, that wasn't so bad. But for the record, I prefer zombies that really look fucked up, and now that this was committed to clay, dead eyes and a sneer didn't really say "this guy got really chewed up and came back from the dead" enough to me.
Knowing that there was still more to do, I wanted to see if there was something I could do at this stage to at least start this guy on his way to looking a little more worse for wear...
Now that's better. Nothing like plucking out an eye to give the impression that someone's been through something more vicious than a drunken brawl on a Saturday night.
That was enough for one day. I gotta company to run, so as much as I wanted to keep going, I had to switch sides of my brain and do the math part of running a business.
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